NEWS & UPDATES

What today’s console games are missing

By Mentat, Posted June 11th, 2010
Category Games, Technology, Toys


I grew up in an era where console games where still a new and novelty item that most parents shunned. I had a old classic Nintendo, that I worked and saved for all summer long. It came packaged with Super Mario Bros, and Duck Hunt. I remember playing the SMB console stand up in arcades thinking it was way to hard. I got my Nintendo and again, I still found it way too hard. It took me weeks before I hit the point of mastery. It became this Vulcan mind meld where the controller seemed to disappear from your hand, and you stopped thinking about the fact that you were controlling Mario and you became one with Mario and the reaction was instinctive more than needing to plan it out.

That’s a beautiful thing.

Also in the same Era Games were hard. Really, Really Hard. Anyone who played gauntlet through TopGun, Bart Vrs, The Space Mutant, or Battletoads can contest to what I say. A lot of people complained about the original TMNT, which I Admit was intensive and difficult, but I managed to actually finish that one. I will admit that I spent 3 months on Bart vs, the space mutants and never got through the second level. I think I got TO The second level twice.. maybe? it was brutal. I recently downloaded it again for an emulator thinking that I just sucked. No it’s not me.. it’s really not. The Rom Site that I found game on had a comments section, There were 50+ pages of people complaining that it was way to hard. So knowing what my previous track record was I found the action replay codes and determined that unless I wasn’t making sufficient progress in an hour of play I would not use them. After about 25 minutes I turned it off. Hour be damned, I am not going to bother.

I play through current Console games now and I unbelievable disappointed. Games are so easy compared to what they used to be. Not only that, they are short. Very short. To go through a game in under 10 hours isn’t unexpected in fact it’s welcomed by most of the current gaming community. I am finding more and more that I am a platform gamer, that is what I like. I like MMO’s for the epicness of storyline and consoles for fun. Consoles are much less frustrating then dealing with the Chuck Norris mentality of most games trade/general chat. But I don’t play Console games because they are easier. I play them because of their wide range of originality and just fun. Admittedly after years of denial and rejection I am a Mario fan. I’ve played through most of the Sunshine, and I’m currently (slowly) working my way through Galaxy with every intention of finishing it. More so than that, I am a Nintendo/Sony fan. I do not care for the X-box or its games. I’m not a First person shooter type of guy, I’m a RTS RPG side-scroller action type of guy. Would I prefer it if some games were harder? Eh, They’ve taken care of that by Putting multiple difficulty modes on most games now. I play Metroid 3 on Medium difficulty because it’s just the right amount of Fun, frustration and satisfaction rolled into a near perfect action game. I play Galaxy because it’s simply fun, it challenges my coordination and it has the right amount of difficulty to keep me on my toes. The storyline is a rehashed repeat that has been the same outline for most Mario games; but this is one of those rare cases where less is more. I don’t need top notch graphics, nor do I need to spend $500 every 6 months to upgrade my PC to keep on top of current rising standards to maintain playability for my games either it works on the platform or it doesn’t. The goal in the end is if it’s fun then it’s worth doing.

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Save us Turbine Man!

By Mentat, Posted June 9th, 2010
Category Comics, Games, MMO


There has been an awful lot of press release info on the Warner Brother Purchase of Turbine inc. The most interesting speculation, has been what new MMO’s Turbine is working on. There has also been a lot of speculation that this MMO is a Harry Potter MMO. There is a lot of Credence to this thought process and it the HP franchise lends itself heavily towards this as a theory. It’s already got a built in story, Houses, classes, factional, plus an element of PVP, and fluff content, plus a great set of villains and plot lines. Truly, after seeing the world that Turbine has done with Lord of the Rings, if anyone could pull off an HP MMO. Turbine could, and they could do it well.

But The more I Thought about this, there were a few things that came to mind.

First. The HP Franchise for WB has been a cash cow. they’ve made money Hand over fist, and it would in a lot of ways Behoove them to keep the cash cow going. But I think this is also a target audience that also likes HP, may not be so Interested in an MMO. The Demographics really just don’t fit well enough to Risk that kind of Venture.

The proper answer didn’t occur to me until just recently when a my brother in law, a fellow geek showed me a new MMO he’s playing and how much he likes it. After some discussion about it’s highlights and what he loves about it. The answer struck me. While yes, This seem cliche and over used it makes a lot of sense.

Lets take a look of what other franchises and or companies that WB owns. Castle Rock, New Line, Fine Line, Tolkein, DC comics. Granted this is a fraction, but these are the ones that I would declare had some significance. The one that has been over looked is DC comics. DC was purchased by Warner Brothers in 1969 and they’ve put out a handful of mediocre Superman and Batman Films, and they’ve put out a few REALLY good ones. But it’s mostly been an under used IP Franchise That still has a lot of popularity. As Marvel was being purchased by Disney, and the Comic Book fan were in an uproar, WB was giving Feeding Turbine Money to the tune of 80 Million+. And Quietly putting together a new MMO. The WB Purchase went off without a hitch, and people cited that WB had controlling interest in the Tolkien Franchise, and Seeing that it was WB giving money to Turbine the automatic assumption was an HP MMO. Not really thinking, or knowing that DC is owned by WB. It happened long enough ago that most Comic book fans didn’t have the public outlet that we have now. The purchase wasn’t a world wide announcement. I’m willing to wager that Most DC Comic Fans realized that DC is owned (subsidiary) by WB

City Of heros, City Of Villians, Champions online, All have hit a demographic that is kind of exclusive to the hard core comic fan. Champions online Character creation is so extensive that if you were willing to put the time in you can custom create a character that is so accurate to the original it’s almost plagiarism. I first played Champions on my Brother in laws Account, and built a Character that looked so much Samus Aran that you’d mistakenly think that it was. Plus it was fun to play. My In law has this fantasy book in his head that he’s writing. He’s used Champions online to build his characters, he’s tweaked out every detail of how they should look. All of these MMO’s have done very well for both the fan and the non fan.

So when you sit back and look at the larger picture. Turbine has made a very successful MMO based off of a movie and series of books that New Line Cinemas did a fantastic job with. (also part of the WB)

Warner Brothers is seeing Marvel Rake in the cash from their IP’s and are starting to realize that their own DC IP is very under utilized in todays media. WB has announced a series of new Movies leading to a Justice league movie, Marvel is doing an avengers movie. There is some creditably to suggest that WB is after a demographic that is mostly of untouched by most mainstream MMO’s. It’s not far fetched to assume that WB is after a DC MMO to run in Sync with their own Movie franchises.

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Because everyone likes to give a helping hand

By Mentat, Posted June 3rd, 2010
Category Comics, Games, Humor


Video Game Characters doing what they do best.

Click for full image.

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Symantec: 44 Million Stolen Gaming Credentials Uncovered

By Mentat, Posted May 28th, 2010
Category Games, MMO, News, Technology


Symantec posted on it’s blog that it uncovered a server that had 44 Million stolen gaming accounts. The numbers and values of said accounts ranging in price from $5  to $28,000 .

World of Warcraft for example had 220,000 stolen accounts in this database. two of the biggest “losers” in this DB was A company called Wayi Entertainment. Which is a Website in Taiwan, which I’m not sure if it’s peddling Hentai, mail order brides or if it’s a dating website.

And PlayNC which is a division of NCsoft. (Guild wars, City of Heros, Linage 2)

For  more information click the attached link

http://www.symantec.com/connect/blogs/44-million-stolen-gaming-credentials-uncovered

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30 years of pac-man

By Mentat, Posted May 26th, 2010
Category Games, Humor, News


Last friday, in commemoration of pac-man being 30 years old google changes their logo to a playable version.

Google Celebrating 30 years of Pac-man

This to me, was ingenious.

This morning I was pointed to another article.

http://www.crn.com/it-channel/225200162;jsessionid=UXFSVLVOSKLAZQE1GHPSKH4ATMY32JVN

This one citing that “Online denizens spent over 4.8 million hours playing Pac-Man on Friday”

Now, Pac-man was easily one of my first video games.  Most anyone over the age of 21 has seen or played pac-man, and at least knows what it is.  The insert coin button gave you two simultaneous players.  sharing the same lives, so you had to be careful. When I got to level 9 I realized that I had been playing too long and I had to force myself to stop for the day. 4.8 Million hours played in a 24 hour period. I’d believe it I know I contributed to a fair amount of time on it. I’ve had to keep myself from playing it again today now that I’ve found it again.

Addicting…  yet so nostalgic.

Props to Google, this was simply genius.

And incase you lived in a cave on friday. the pacman logo is still available to play

http://www.google.com/pacman

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Historical evidence fact or tabletop?

By Mentat, Posted April 27th, 2010
Category Comics, Games, Toys


So as someone pointed out. We have a ton of books that are several hundred years old that give in details world of another nature, Languages and ideas that simply do not exist in our lives at the present moment. But Seriously what if it was just a Guidebook to a game of tabletop?

Meaning, If in 700 years someone came across a D&D 3rd edition rulebook, they’d probably think it was some kind of biblical guide to how we lived our lives– Or we had some kind of alien visitation that advanced our technology, then mysteriously left.

“Hark! Thine holy city is destroyed! You take 2d6 Damage!”

How much do we REALLY know about our history, and what’s to assume that we aren’t reading too much into some of the “historical artifacts” that we’ve found. For example the dead sea scrolls. What if table top was outlawed so they played it out in a cave in the middle of no where so as to avoid being caught and executed for heresy!? The scrolls themselves are nothing more than a guidebook to the most epic game of tabletop ever!? This really isn’t out of the list of possibilities, seeing that I grew up in an era where D&D was outlawed entirely by my parents – as a lot of people cited it as being demonic, or satanic. Simply because they did not understand it. People didn’t understand it 20 years ago, and they were quick to reject and classify something has bad because it gave people ideas. There was nothing wrong with it, and if nothing else it’s encouragement to enable people (and kids) to use their imagination, and *GASP* Think for themselves! For me it would have been an escape of what I would easily classify growing up in the center of hell! There is no reason to suggestion that the same reaction would not have occurred 500 or 700, or even 1,000 years ago.

I’ve gone off on this rant before about how Comics are not bad for kids, it instills and brings about critical thinking. It’s exposure to science and history, a lot of things were based off of historical fact and ideology that would only exist because someone else though it up. I don’t see how Tabletop is any different. People freak out and panic over, and quickly reject or label something as bad before they understand what it is. It’s sad too, life for me growing up would have been very different if I had access to a tabletop Group, or someone to play Magic with.

On that train of thought these are the very reasons why I’ve been teaching my boys how to play Magic the Gather and the WoW TCG. I Started with WoW TCG because it’s a name, pictures, cards and spells they are familiar with. But it will instill Critical thinking in them, give them reason to think ahead of what they are doing. Give them a place to escape to that isn’t in a prefabricated world of someone else creations. Let them create their own and push the limits of their own imagination.
~M

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D&D0 Just made my cool list.

By Mentat, Posted April 7th, 2010
Category Games, MMO, News


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Fallout MMO.

By Mentat, Posted January 26th, 2010
Category Games, MMO, News, Technology, Uncategorized


It was announced today that Interplay and Masthead Studios confirmed the rumors of a Fallout MMO to be true. Not only that they slated a Beta time frame, sometime in 2012.

A game about post apocalyptic America, set in a year that’s supposed to bring on the apocalypse, the irony is to too great to pass up. I will laugh with joy if they decide to do the beta in January, and the release on Dec 21th 2012.  Not to mention there will be much giggling of me and several of the men of my office… I like that it would be much to the sounds of which will be similar to that of small school aged children of the female persuasion.

Read about it here

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Beer Fight!

By Mentat, Posted December 22nd, 2009
Category Games, MMO


I love Developers with a sense of humor, This was posted on Turbines website about the Christmas holiday event they are doing

—–

The glorious beer is drawing quite a crowd to the Inn in Thorin’s Hall this year, and why should it not? It is boasting to be the finest brew in all of Middle-earth this season…but before you get excited and run over there with an empty flask (or five,) I should warn you that there is a sliiiiight problem. There is nowhere near enough of this delectable drink to go around. The beer is in perilously short supply at the Ale Hall, and this has made many festival patrons rather furious.

Luckily, they may vent their frustration as they scramble to pick up this rare treat before their fellows. Rare beer is not something to be taken lightly, after all. Yule may be a time for peace and good cheer, but there are some things worth fighting for.

This shameless content was first conceived by Raskolnikov, my shameless co-worker, who said “By gosh, it sure would be fun to make a festival event in which players can hit each other with the . If you make it, I’ll make the bat for you. And the effects. And the hotspots. I’ll make it safe, I swear. No one will get hurt….” He bet his job on this, by the way. A spot on the Systems team might be opening up soon at Turbine.

There’s this bat, you see. We devs feel powerful when we use it, but it’s supposed to be a secret. Why a secret? Because it’s mean to use the bat on fellow players. Unleashing the power of the bat would be a terrible thing indeed; it would be like giving The One Ring as a reward for completing the Epic storyline. But Rask promised that if I unleashed the beast, he would do his best to contain it.

I mulled on it for a few minutes and realized that this would not be all that difficult to implement, so we brought our cause before some people with far, far better judgment than ours. After many inter-departmental exchanges of hopes, fears, eye-rolling, nightmares, unicorn wishes, and doubts as to the logistics of an event like this, we are pleased to present you with the Glorious Beer-fight. I hope you enjoy your concussions and broken legs. May your sprained ankle bear you to glory!

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Rise of the lich King

By Mentat, Posted December 11th, 2009
Category Books, Games, MMO


I don’t read many books, probably much to my detriment. But the ones I read most of the time I end up enjoying a lot. I find that I have to have a particular interest in the content of the book for me to read it.

The current one I’ve picked up is a WoW novel Written by Christine Golden. I have to say I like this womans writing style. This book is called Rise of the Lich King. It goes into detail into Arthas’s childhood into adulthood life. His training with Muradin, his Friendship with Varain. It’s a fascinating look at the now looming Big bad evil that is currently in play on the WoW Servers. I thought I’d be disappointed, as some of the comics written are inconsistent to the storyline that is built into the game. I was afraid that this would go into those depths, but must to my pleasure I must say it doesn’t. What I don’t like is that this book covers the first 3 wars on azeroth. And it covers the first two wars in the first 25 pages. There are details there that I would like to have explored a little more. I understand why it wasn’t though, this book is about arthas not about the Land of Azeroth.

Either way this book has been worth reading, and if you’re a WoW Lore junkie you’ll kick a huge kick out of it.

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Turbine always gets it in the ass.

By Mentat, Posted November 18th, 2009
Category Games, MMO


Actually I’ve been playing DDO, its very Diablo Esq. but let’s clear up a few misconceptions. The D&D Franchise is Owned by WOTC (Wizards of the coast.) not Atari. Atari is the managing company that is in charge do doing distribution.

Now seeing that DDO is using WOTC’s Licensing, and they (Being Turbine) had to get approval for it. And WOTC controlled EVERY aspect of the creative process, the game itself suffered a lot because WOTC played Big brother the entire time until 2 years after the game had been live.

For example, WOTC Demanded that Turbine make combat D&D type format. (I.E. More sterilized than Neverwinter Nights was.) Turbine argued and said “Not a good idea, it won’t’ translate well.” WOTC said “do it anyway.” So Turbine did. WOTC came out to visit to see how the game was going they put them on a server and said “This combat sucks… Why does it suck?” Turbine again told them “You told us to do it this way, and we told you it wouldn’t translate well.” and WOTC responded with “oh.. Then do it this way…” Turbine again told them “That’s better.. But it still doesn’t translate well; it’s going to bomb out if that’s what you want.” WOTC Said “Do it anyway ”

6 months later…

repeat the above situation.

Turbine had VERY little control over how the creative process was completed.

2 years after DDO when live Atari/WOTC backed out of their agreement and said “Meh whatever you want… but you have to pay us royalties.” Atari’s contract promised a certain amount of monetary support and Distribution for 5 years (I think, trying to remember details) they backed out 2 years into it. Turbine is actually in the Right on this one. The Fact that DDO is kind of a flop, the interface and user tools suck is because they didn’t get a chance to do them correctly, WOTC micromanaged everything.

Let’s take DDO and compare it to LOTRO. Turbine got creative freedom and rights from Tolkien enterprises in 2004, as a result. Lotro is doing phenomenally. Second biggest MMO on the market at the moment, and it’s a hell of a lot of fun to play. If Turbine was given the OPPORTUNITY to do what they felt was best in the first place, it wouldn’t be in the sorry state that it is in fact in.

This is the EXACT same situation that AC2 Got thrown into. MS micromanaged everything, ‘cept MS tried to shut down AC2 in 2003, and they were ORDERED by MS to stop development until contracts were fixed and turbine had Capital to purchase Ms’s rights away. That’s why we had 3 months which nearly NO content, they had about 2 weeks to do 6 weeks of work.

Saying this is turbines fault. is 50/50 – they got in bed with the wrong person for the right reasons… but they didn’t know it was the wrong person at the time until they came home with an STD, and a Tattoo that says “I love Bertha”

In the case of Atari, They went to Turbine and said “we need money or we’re going to have to shut down” Money that Turbine was finally making. They lent the money to Atari to keep them alive and kicking in the industry with the promise that Atari would repay it via contract agreement.

Atari NEVER upheld that agreement, then bailed on the process.

Now the Micro Transactions makes a shit ton of sense doesn’t it? With Atari not paying back the Debt, Lotro Subsidizing DDO (AC1 is paying for itself from my understanding… just fucking barely… but they are breaking even.) they needed income to keep their own heads above water. Does it bring down the level of the game? Sort of. But Micro transactions are not part of the rights they setup with Atari and WOTC; I believe the contract was only for SUBSCRIPTIONS. Therefore this goes back into Turbines pocket to keep them afloat. A Lot of people bitched, but it makes sense in order to keep going, and keep very smart, very intelligent people employed. I don’t think that Turbine fucked up DDO. IMO, it’s not their fault. It’s Atari’s/WOTC that DDO is in the state that it is in.

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B-team suspect confirmed.

By Mentat, Posted August 10th, 2009
Category Games


I’m sorry that this got a little ranty, these are most of the things that bother me.

If There was any further proof needed to display the fact that Blizzard B-Team is in charge, go no further than to look at the latest content patch. And the poor, poor newbie players (Yes, even you who have “been playing since beta”). Still newbie. Some would say that this is a harsh thing for me to say. But it’s true. The fact of the matter is, people who have played several games, several mmo’s and played them at any length can see how shitty wow is.

This is simply justified by several things. First of all the crafting system insufficient for it’s needs, At the higher levels, it’s just not as noticeable. Players start off with Gear which no Armor Value, and 90% of what you can pick up is gray quality (Extremely poor, and is generally looked at as “Vendor Fodder”) Many of these items, for some reason have extremely cool art… Which is honestly better than the stuff you will wear. Seriously when my mage had level 12 green quality pants that had patches in the knees as if she had a “great weekend” , and the grays have intricate designs, it’s a little ridiculous. There are grays of nearly every level in the game. However, decent gear on a per level basis is simply not available, this is extremely noticeable through the crafting system. The crafting system if you look at it. Doesn’t give you an option to craft gear for any given level. Which in this bloggers honest opinion, it should. The vast majority of items are white quality (common item — nothing nice about it, also generally considered as vendor fodder.) until you get into level 10-12 now if you look at the beginning 20 patterns for armor you’ll notice two things right away. The materials to make most of them are really unreasonable for that level, and there are no two things for the same level. So you have to be level 4 to wear the bracer’s, and level 6 to get the chest piece and level 7 to get a new pair of gloves (and now your level 4 white quality bracers are crap compared to the level 7 grays that again are considered vendor fodder.) level 8 you can make boots. The saddest thing is, you do not have the ability to collect the materials to make that level 4 item until you are level 7-10. but it’s still an upgrade so you wear it.  You can’t get shoulders that aren’t gray until level 20, and finding a helmet BEFORE that is neigh to impossible, I do not think they made one. This is how it is for the entire crafting system, for all classes in all armor unless you can get some poor unfortunate person to run an instance for you several times to get upgraded gear that is meant for your level you’re never going to see any.

Secondarily, Getting the required materials to MAKE items for your character AT your level is also really really difficult. (as I said earlier requirements are stupid insanely high.) I have a level 23 horde mage, of the blood elf variety. I took Tailoring as a profession. The reason is so I can make my own bags, and armor. However, at level 20 I ended up going out and buying more cloth to LEVEL my Tailoring high enough to make 1 piece of gear that is equal to my level. In addition to the gear you get in questing is several levels BELOW the required level to do the quest, and a level 25 Mob, Drops a level 19 or lower item. So in order to actually attempt to make gear to keep yourself in decent gear (pre level 20) is to either farm for the materials which is really time consuming, buy it on the auction house — which is really expensive, and you’ll run yourself out of the money so that you will not be able to train new armor patterns, which again are really too expensive to begin with. Or the last option is, you get a friend or an alt who can mass farm an instance to get it for you.

Training costs:

Training expensive, for everything, wither It be skills, profession or repairs, is really expensive. Everything costs a lot; And If you wear plate or mail armor, the expense is worse. This keeps the low end of the community really poor. Thus making the above situation with the crafting, really difficult, you do have to farm for everything. One way or another you farm for it. You farm for reputation, you farm for money, you farm for armor, you farm for Achievement, you farm for materials. (Blizz should just issue everyone an epic John Deer Tractor Mount.)

Durability is a good conceptual idea. The whole point is that it’s a money sink, it’s a place where if you are questing, raiding, PVP, or just doing the cooking daily eventually you will have to repair. The problem is the extremes, The cost to repair mail vrs cloth in the first 30 levels is negligible. When you hit 30, the difference starts to sky rocket. If you are unfortunate enough to wear plate at 40 the difference sky rockets again, and you make money at the same rate of speed as the clothie. This is simply another money sink, another place to throw your cash. A required place mind you. With this, there are gems to buy, glyphs to buy, materials or components to buy for your spells/skills (required mind you.) so until you hit max level, getting any form of gold, which is hard enough in itself is ridiculous. In addition to this, blizzard has said that certain stats on armor are worthless, and are there as “filler.”

These are all pretty standard for this game, any one player of World of Warcraft who sits back and thinks about it cannot dispute with this. Now here is the part where nearly every WoW player is completely blind.

WoW is putting out crap content. This last patch we got access to a live event that will typically not happen until the following month of May. The game is Gear dependent. You spend your time farming for Armor, wither it’s through mining the materials or killing for the cloth or leather – or you run endless instances you spend your time to get gear. So you can go into a new raid instance, then you farm the raid instance for yet, more gear. The major thing for me up to this point has been story line. Blizzard had a habit of putting a storyline into their instances so they had something for everyone. Each one was unique, there was a smaller 10 man version, and a harder 25 man version. The 25 man version gave better gear, but the main point of the instances has been to get gear. With BC they gave us Tokens that you can turn in for gear, it’s not as nice, but it’s an upgrade for most people.

With this patch, that has changed. The latest set of instances they are doing take a lot less people.

There is a 5 man, 10 man, 25 man instance. Each one has a normal, and heroic version. The heroic version drops tokens, that you collect then use them as currency to buy better gear. (again Gear based.)

However the caveat to all of these is that the loot that drops in 5 man normal, and 5 man heroic, is identical. The difference is the tokens that drop. Where it takes upwards of 35-100 tokens for a semi decent piece of armor. (Look more farming!) Which is crap in comparison. But unless you spend the time to get the tokens to get the gear you can’t do the harder ones. Which again, the difference between 25 man normal, and 25 man heroic, is only the tokens. The gear that drops in loot (which at this point is far more valuable than the tokens. ) is generally overpowered. Now because it’s the SAME instance, with the same mobs, and the same tactics, and the same loot, and the 25 man normal is SIGNIFCANTLY easier. Then there is no point to do the harder raids. It’s the same small room , with the same scripts and npcs the only difference is the difficult of the mobs and the gear the same. The rest is worthless. The Rest of it are daily kill quests. Which wouldn’t take that long to do. The only thing that taxed Blizzard for this content patch is the art assests. Most of that is armor, the rest is moot. This was a filler content patch, nothing else. They temporarily enabled a world event, gave us an arena, which is nothing spectacular, and some daily quests. Players who have not played any other MMO’s cannot see that this is the true beginning of where Blizzard is throwing in the towel on WoW. It’s their self sustaining cash cow. People get addicted to farming. Because they had to have something, the interesting is, once they released their first expansion, people stopped doing the classic WoW content. So they put in an achievement system, which is for bragging rights to give people a reason to go back and do it. This again is to absorb player time, so they can prolong the decline of their player base.

I’m not saying that WoW will fail. In fact it will thrive for quite some time, most of this is because people who started MMO’s with WoW, will go play other games, and cite that they are “lame” and “rip-offs” and “copies” of WoW. When Blizzard has not done ANYTHING unique. Everything they have done, someone else did first. They are not the best, they only had an already, extremely popular IP going for them. WoW is NOT a good game. It is designed for people who do not have any responsibilities, or a family. Or people who do not care about them, everything is a time consuming task. Instances take 1-4 hours to complete.

The game won’t fail and fall on its face. But Blizzard already did, people are not able to see it for what it is.

And to think, I’ve not even start on the fact that they’ve overpowered the gear so much, that instead of nerfing gear stats, they are nerfing classes.  Making leveling far to difficult, therefore Further propagating the whole crafting/loot/leveling issue.

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Why Blizz is already failing… (World of Warcraft)

By Mentat, Posted July 16th, 2009
Category Games


The problem is the current people in charge of the Live Development is probably blizzards B-line developers. The ones who created it, had the vision of how it should function within all aspects of the game are probably on blizzards next biggest and greatest project and are no longer involved. Which means the gloves have come off, and the current team is likely not as experienced and is going to make more mistakes, (as apparent from the insane amount of bugs) but it also allows them more creativity, which shows with the Argent Tournaments.

Not to mention the amount of developer activity on the boards has skyrocketed, which in a way is GREAT. However it also seems to suggest that GhostCrawlers management isn’t really paying attention anymore. Anyone who has been around since the beginning knows that when WoW was new; a developer response was nearly impossible to find, and that’s because the focus was on what made it good.

Blizzard is treating WoW like most MMO’ companies treat theirs after they start dropping subs and interest — if you don’t believe me, and you’ve been around a while (which I know for millions of people WoW is their first and only MMO and are not privy to such opinions.) Take a look, At DAoC, EQ, CoH, DDO, AC1, and remember how these companies handled their MMO’s as they started to slow down and they moved on to their “Next project” and compare it how WoW has been Since The Sunwell Raid release. WoW is no longer Blizzards main priority, probably 5th down the list, which is sad considering it still has well over 10 mill subs, and I’m sure a massive chunk of those are sleepers. (people who pay, but don’t play.)

Blues are telling people “To check on the forums for updates” But isn’t that what the launcher is for? If you (at blizzard) are claiming “Lack of time” to update the launcher, then you’re shooting yourself in the foot. If you haven’t noticed the vast majority of people who are on the forums aren’t very nice or very reasonable and many will argue, if for no other reason than to have something to complain about. The ones you need to listen to are the ones who post extremely rarely and submit tickets rather than whining on the boards. If you do not have the time, then you’re changing too much too fast and you need to slow down and get it right the first time.

I’m not hating, I’m just showing examples and making the suggestion that they need to cut their teeth a little more, slow down A LOT and you’ll make less mistakes. It’s this knee jerk reaction that causes more problems than it fixes and it pisses people off.

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My first major program

By Mentat, Posted November 7th, 2008
Category Games


So I’ve been learning C# for some time now, and I just finished up my First SIGNIFICANT project that wasn’t related to an example or an exercise out of a book I was reading. I wrote a game based sorta around Final Fantasy. I need to do some polish and I’ll post it here after I post it on Lost Company I did promise it to the Fans first.

I did write a small timer a few months ago (Read I.E. I took the initial code from someone at Code Project and heavily modified it for my needs) that I’ve been using at work to remind me to do a task. I’ll post this one once I find it on my share I know I have it archived somewhere.

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Jack Thompson Disbarred!

By Mentat, Posted September 25th, 2008
Category Games


Link
(Warning web site is running really slow)
DISBARRED!
September 25, 2008

In a four-page written order (download here), the Florida Supreme Court today affirmed a referee’s recommendation to permanently disbar controversial Miami attorney Jack Thompson.

The action, which takes effect in 30 days, means that Thompson will no longer be licensed to practice law and may not apply for reinstatement. Ever.

In citing a litany of offenses, the Court noted Thompson’s extensive pattern of misconduct and cited a “complete lack of remorse.” The Court also quoted extensively from the June, 2008 report of Judge Dava Tunis, who served as referee at Thompson’s November, 2007 trial on charges brought by the Florida Bar:

In her report, the referee states: Over a very extended period of time involving a number of totally unrelated cases and individuals, [r]espondent has demonstrated a pattern of conduct to strike out harshly, extensively, repeatedly and willfully to simply try to bring as much difficulty, distraction and anguish to those he considers in opposition to his causes.

He does not proceed within the guidelines of appropriate professional behavior, but rather uses other means available to intimidate, harass, or bring public disrepute to those whom he perceives oppose him.

Noting that “The Court concludes that the facts, as even more extensively detailed in the referee’s report, support the referee’s numerous recommendations as to guilt,” the justices of the Florida Supreme Court affirmed Thompson’s offenses as delineated by Judge Tunis.

Some of these include findings that Thompson made false statements and accusations, repeatedly harassed those he considered opponents, and, while falsely accusing others of “the criminal distribution of sexual materials to minors,” himself attached pornography to court filings.

* [Thompson] made false statements of material fact to courts and repeatedly violated a court order
* [Thompson] communicated the subject of representation directly with clients of opposing counsel
* [Thompson] engaged in prohibited ex parte communications
* [Thompson] publicized and sent hundreds of pages of vitriolic and disparaging missives, letters, faxes, and press releases, to the affected individuals
* [Thompson] targeted an individual who was not involved with respondent in any way, merely due to “the position [the individual] holds in state and national politics”
* [Thompson]falsely, recklessly, and publicly accused a judge as being amenable to the “fixing” of cases
* [Thompson] sent courts inappropriate and offensive sexual materials
* [Thompson] falsely and publicly accused various attorneys and their clients of engaging in a
conspiracy/enterprise involving “the criminal distribution of sexual materials to minors” and attempted to get prosecuting authorities to charge these attorneys and their clients for racketeering and extortion
* [Thompson] harassed the former client of an attorney in an effort to get the client to use its influence to persuade the attorney to withdraw a defamation suit filed by the attorney against respondent
* [Thompson] retaliated against attorneys who filed Bar complaints against him for his unethical conduct by asserting to their clients, government officials, politicians, the media, female lawyers in their law firm, employees, personal friends, acquaintances, and their wives, that the attorneys were criminal pornographers who objectify women.

The Court also upheld a fine of $43,675 against Thompson.

For his part, Thompson offered his standard-issue bluster, announcing his disbarment in an e-mail which carried the subject line “Now the Fun Begins.” Thompson has also filed a request with the U.S. District Court for an emergency stay of the FLSC’s order disbarring him.
Posted in

* Bar Trial Series
* Court Cases
* Jack Thompson

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Nintendo has a sense of humor

By Mentat, Posted September 25th, 2008
Category Games, Humor


This is proven by this advertisement for Wario Shake it.

http://www.youtube.com/experiencewii

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